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About Prince of Persia: The Forgotten Sands

Prince of Persia: The Forgotten Sands is a multi-platform video game produced by Ubisoft which was released on May 18, 2010, in North America and on May 20 in Europe. The games mark a return to the storyline started by Prince of Persia: The Sands of Time. Prince of Persia: The Forgotten Sands is the title of four separate games with different storylines. The main game was developed for PlayStation 3, Xbox 360, and Microsoft Windows, while the other three are exclusives for the PlayStation Portable, Nintendo DS, and Wii.
The Prince is riding through a desert on his horse, on a quest to see his brother, Malik, and learn about leadership from him. When the Prince arrives at Malik's kingdom, he finds it under attack by an army who are attempting to breach the treasure vaults for a great power known as "Solomon's Army". The Prince charges in to the city, and tracks Malik to the treasure vaults. Here, Malik says that he is fighting a losing battle and proposes to rely on a last resort or be forced to retreat.The Prince strongly objects, but Malik releases Solomon's Army using a magical seal. Solomon's Army is an assortment of different creatures, all made of sand. The Prince and Malik both manage to obtain halves of the seal used to keep the army contained, protecting them from being turned into sand statues, which is the fate of the rest of the kingdom.
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Prince of Persia: The Forgotten Sands Information

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Genres

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Player Perspective

  • Third person

Alternative Names

  • Prince of Persia: Les sables oubliés
  • POP: The Forgotten Sands
  • POPTFS
  • POP: The Forgotten Sands
  • POPTFS

Keywords

  • time travel,parkour,time manipulation,mythology,action-adventure,achievements,undead,artificialintelligence,sequel,slow-motion,wall jump,climbing,playstation network,islam,digital distribution,xbox 360 controller support for pc,single-player only,alternate historical,male protagonists,playstation trophies,alternate costumes,bink video,language selection,polygonal 3d,original soundtrack release,wasd movement,xbox live,real-time combat,environmental puzzles,shielded enemies,rpg elements,catapult,british accent,gamersgate,games on demand,skill tree,onlive,motion capture animation,high definition graphics,interquel,particle system,dolby digital,horde mode,finishing move,trail of death,time paradox,freeform combat,secret achievements,prince,tragic hero,crowd control,multi-monitor support,pax east 2010
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